﻿using SCG.General;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace TTEngine
{
    public class Corridor : Room
    {
        //constructor
        public Corridor()
        {
            Matrix = new CharMatrix(2, Globals.RandomIntFromTo(4, 12));
            Matrix.Fill(Globals.TERRAIN_FLOOR);
        }

        //clone
        public override Room Clone()
        {
            return new Corridor();
        }

        public override bool IsCorridor
        {
            get
            {
                return true;
            }
        }
    }
}
